![]() ![]() When more colours started to appear, though, I finally realized that what actually matters is the colour you hold in your phone: pick the red one, and all the red barriers will disappear. I also thought that to open a door, you needed to fill the nearest cube with the right colour, in classic puzzle-solving fashion. I found the tutorial levels opaque, and the mechanic only really clicked for me after more than an hour of solving puzzles without quite understanding how I was succeeding. When you take some red from a cube, you’re not leaving it blank and colourless: you are swapping the default white colour inside your phone with the red of the cube. What the game doesn’t quite explain is that your device doesn’t absorb colours, but swaps them. (And I’m happy to report there are accessibility options for colour-blind people). See, the strange round phone Cooper uses to communicate with you also doubles as a colour-catching device, allowing you to suck colours from glowing cubes and use them to manipulate coloured barriers. You are still alone, more alone than ever, but now you have a mission: solve puzzles. ![]() Her gentle voice guides you inside the control rooms behind the façade of the hotel, and at this point, the game morphs into something else: a refined version of SPECTRUM, the game that won designer Dan Smith a BAFTA in 2016.Ĭlean rooms and metallic servants give way to sterile lab rooms. You don’t know why you’re in the hotel, but you’ve been here for a while.Įverything changes once you receive a call from Cooper, a mysterious woman (cheers to the voice actor, she’s fantastic) who wants to help you escape the place. Robotic servants tend to your every need. The place is white and golden, all clean surfaces and smooth curves. The game’s atmosphere is, at first, decidedly Portalesque. But raw ideas matter less than their implementation, and when it comes to execution, The Spectrum Retreat doesn’t quite manage to reach the level of polish and elegance it aspires to. ![]() The Spectrum Retreat is a game that really wants to be the new Portal, and I can respect that. ![]()
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